From Australian IT:
THE "avatars" or animated proxies for members of the popular virtual world Second Life will get even more realistic with the addition of voices of their own.
Software group Vivox said that its technology woudld enable the three-dimensional avatars that represent people in Second Life to "speak with each other simply by walking up to other residents and talking".
The speech capacity will add a new dimension to Second Life, an online world with more than four million members from more than 100 countries, in which "residents" create and build homes, vehicles, nightclubs, shops, landscapes, clothing, and games.
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